// CS Student · Aspiring Game Dev
I'm Danny — a Computer Science student passionate about game development, software engineering, and turning ideas into interactive experiences.
Hey! I'm a Computer Science student with a deep interest in game development and software engineering. I love building things — whether that's a web app, a game prototype, or something in between.
My goal is to work in the game industry, creating experiences that people actually enjoy playing. I'm currently sharpening my skills in AI, databases, and systems programming while building games on the side.
When I'm not coding, I'm probably playing the games I wish I built.
A short description of your game — what it is, what makes it interesting, what you learned building it.
AI-based pathfinding simulator for emergency evacuation — A*, BFS, Dijkstra, Greedy with multi-agent coordination.
Online food ordering system built with Flask + MySQL. Features atomic checkout transactions, database triggers, views, customer reviews, and an admin panel. DBS course project at FAST NUCES.
A short description of your game — what it is, what makes it interesting, what you learned building it.
A short description of your game — what it is, what makes it interesting, what you learned building it.
I'm always open to new opportunities, collaborations, or just a good conversation about games and code.